﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.VisualStudio.TextManager.Interop;

namespace LuaLanguage.Integration
{
    public class MemberDefinition
    {
        public string Name{get;set;}
        public TextSpan Span {get;set;}
        public int IconIndex{get;set;}
    }
}
